Lecture Notes in Education Psychology and Public Media

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Lecture Notes in Education Psychology and Public Media

Vol. 6, 17 May 2023


Open Access | Article

The Research on the AR Technology Leaps and Bounds to Increase Pokémon GO's Attraction to Players

Lingzhi Guan * 1
1 School of Communication and Information, School of Art and Science, Rutgers University, New Brunswick, New Jersey, 08901, The United States

* Author to whom correspondence should be addressed.

Lecture Notes in Education Psychology and Public Media, Vol. 6, 884-888
Published 17 May 2023. © 17 May 2023 The Author(s). Published by EWA Publishing
This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
Citation Lingzhi Guan. The Research on the AR Technology Leaps and Bounds to Increase Pokémon GO's Attraction to Players. LNEP (2023) Vol. 6: 884-888. DOI: 10.54254/2753-7048/6/20220863.

Abstract

In this age, with the development of technology and society, video games have gradually entered people's lives, this not only become a way as an entertainment to help people to relax, but also becoming a new way to learn about innovative technology as a part of study. As the technology becomes more and more innovative, there are more and more video games use high technology, such as AR games. This paper will introduce one of the AR games - Pokémon Go. This game has achieved certain breakthroughs in terms of technology, creativity in content, and interaction between players. More importantly, this game is an immersive video game developed in cooperation with Google map, giving the players a new and authentic experience/ When this game was released, it was very popular, and the popularity continued to rise. This paper will demonstrate why Pokémon Go is attractive around its uniqueness, its contribution to people's health and its contribution to society.

Keywords

Pokémon Go, AR technology, Increase, Attraction, Players

References

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Data Availability

The datasets used and/or analyzed during the current study will be available from the authors upon reasonable request.

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Volume Title
Proceedings of the International Conference on Interdisciplinary Humanities and Communication Studies (ICIHCS 2022), Part 5
ISBN (Print)
978-1-915371-37-9
ISBN (Online)
978-1-915371-38-6
Published Date
17 May 2023
Series
Lecture Notes in Education Psychology and Public Media
ISSN (Print)
2753-7048
ISSN (Online)
2753-7056
DOI
10.54254/2753-7048/6/20220863
Copyright
17 May 2023
Open Access
This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited

Copyright © 2023 EWA Publishing. Unless Otherwise Stated